Showing posts with label Sonic 2 HD. Show all posts
Showing posts with label Sonic 2 HD. Show all posts

Sunday, April 29, 2012

Stuff, lots of stuff.

Wanted to do this last night, but no time!

Where to start... well... I was thinking about going into further comparison about Sonic 4: Episode 2's "all-new physics engine" that the PR manager so proudly announced weeks ago as something closer to the classics, but I'm not going to say anything about it.  Sega's PR speaks for itself, and though it may be the PR's words or he's just told something to relay... the whole customer relationship with Sega with their promotion of this game is about as solid as wearing clothes made of red vines in 100 degree weather.

Now, with that out of the way, we can get on to some of the good stuff.


Some details I found worth pasting:


  • # of pages: 296
  • Size: 21 x 23 centimeters
  • Quality: Carboard cover with hot foil – 170 grams paper – 100% color print


Exclusive “Collector” version Available on pre-orders only!
  • Cardbroad cover with an exclusive illustration
  • Gold hot foil typography
  • Blue thread linking the pages, as Sonic’s colors
  • Numbered


Attention, this limited print is exclusively resevered for pre-orders!

One of a kind official 300 pages book in colors realized in partnership with SEGA Japan, it relates the adventures of one of the most appreciated characters in all the video-games story. Born in 1991 with ‘Sonic the Hedgehog’ on Mega Drive, the blue hedgehog has immediately been adopted by millions of players and has been propeled in a spark to the ‘Superstar’ rank.

June 23rd, sooner this year, SEGA’s blue mascot celebrated it’s 20 years. 20 years of history, 20 years of glory, during which Sonic excited every player whom tried vainly to tame him! 20 years of joy and pleasure, but with technological innovations and creativity as well.

‘The Story of Sonic’ describes this fifth of a century from it’s early begginings on Mega Drive to his Aniversary game – Sonic Generations – which is a really vibrating tribute. Through some anecdotes, interviews, artworks, and never-seen-before artworks, this book will unveil a hidden face of the hedgehog and will open the doors of his uncommon universe and boundless imagination.


Problem?  This book as you can see has been translated from Japanese to French.  They have made it in English, but is looking for more demand from their non-bilingual English speaking Sonic fans so they can publish it.  I mean, come on, Sonic fans.  Europe and Japan always gets the coolest shit.  Sometimes, Australia!  If you like this, give yourself a chance to support this book to be published.  How can you do that, readers?  Easy.

You can:

1. Like/Share this YouTube video
3. Like/Express your sentiments on their Facebook page
4. Spread the word to Sonic fans!
5. Show it off!



Whew, okay.  Now for the last bit of fun.

sobatsuyu100 is at it again, but this time in Generations instead of Unleashed.  So far, I believe he has the fastest skilled Green Hill 2 run and the fastest Planet Wisp 2 run.  However, the run that nearly blew my mind was this.


I had no idea you could drift up the incline in the barrel area.  How good can this run get, seriously?

And, that's all folks!

Thursday, April 19, 2012

Sonic 2 HD Cancelled?

Oh well.

I really wasn't a fan of this game.  Why? Firstly, I love Sonic 2, but... Idk, out of the 4 classics, it's probably my least favorite.  It's not a bad game, but I don't really find it interesting for someone to pretty much redraw a game with such an outdated appearance.

However, I sorta sympathize with the people who were looking forward to it, especially considering it had received a decent amount of attention.  Even Gamespot.uk had acknowledged it. Other than that, a lot of fans on tssz seem to impulsively blame this LOst person, but if the person in charge of the project couldn't get the source code from him before all of this, then surely he deserves to take some responsibility, right?  This type of insurance would have at least been in favor for the customers, but instead, it was given to the very person who was centered around all the drama and thus everyone who wanted this to work out, loses.

Oh, and speaking of not failing at failures, if there was one thing I didn't like was Alvin Earthworm's official announcement (again) that he was done with SMBZ.  Well, it was fun while it lasted.  He did take great advantage of the extensive spritework from the games he used.  It's kind of sad that this is just another case of losing motivation among having real-world issues.

Fan projects?  Meh... I guess when it comes to Sonic, we're in need of completionists.