Oh... so, anything worth talking about in the Sonic world? Of course there is. I just didn't plan on making an entry... just needed to vent. So now that that's over...
Ep2 has been
It is pretty easy to sum up everything I liked about Episode 1 because there were only 2 things I liked about the game and that was:
- the sound effects
- the special stages
And sadly, that's it. Everything else weld up the entire experience as an utter bore. The release of Sonic 06 - a severely unfinished product, was a time when everyone paid for Sega's struggle with themselves and with Microsoft. It was supposed to be... a lot better than it turned out when it was released. Sonic 4 Episode 1 was just a slap to the face of the classic fanbase through false marketing tactics. It wasn't like Chrono Trigger->Chrono Cross where the latter was deserving to be Gamespot's GOTY in 2000 even though the former still upheld its legacy. Sonic 4 Episode 1 was Dimps/Sonic Team simply looking at pictures of Sonic 1 and 2 and making a Sonic game around Rush's level philosophy and physics.
And there goes the classic fanbase in an uproar.
The only time I remotely enjoyed playing Episode 1 was when I put on some real Sonic music. To this day, I disliked every single track Ep1 had and I was convinced the instruments were likeable, but the composition was trash. A lot of people who didn't like the music felt the exact opposite. It wasn't until recently that this was brought up again in regards to episode 2 and I realized it was even more prominent that the instrumentation really sucks. Ep1's Splash Hill sounds disgusting to me... but in the midst of replying about Ep2's instrumentation, I decided to imagine how Splash Hill would sound if it happened to be played as a piano solo...
And WOW...
I mean, I don't really need to actually hear it played by someone, but I just had that realization face Lightning (from FFXIII) had where it all made sense. O_O Guess that explains why the theme itself is difficult to forget.
Don't worry, I'm not going to go on an all-out anti-Episode 1 rant about everything else I disliked about it, but this is probably the most I've actually said something good about it. Don't really need to go into detail about the Special Stages. It was a fair challenge and it didn't feel as bad as the rest of the game. I can't say it was much better or worse than Sonic 1's special stages, so progression of it was rather... minimal.
Man... 4 is so controversial... and I feel Sega will continue to keep it a controversial game even if it means core fans give up the hope that things could be different. If Sega's not getting paid from 4, then surely it isn't worth it. But if people are talking about it (like myself) en masse, then there's that possibility it'll be worth the few dollars its sold for.
Episode 3? Shit, I've got better things to worry about... such as if the next console Sonic game will be on the current systems, and if they are, how will they have evolved the gameplay from Generations?
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